5000 Boids
5000 boids with obstacle avoidance, flocking together at over 30 fps using Unity ECS/DOTS
Features
ECS/DOTS
Boids Algorithm
Jobs
Burst Compiler
Obstacle Avoidance
5000 boids with obstacle avoidance, flocking together at over 30 fps using Unity ECS/DOTS
Features
ECS/DOTS
Boids Algorithm
Jobs
Burst Compiler
Obstacle Avoidance